YouSaid · the spoken record

Dan Houser

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215
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2025-10-31
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2025-10-31
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1
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podcast

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  1. From your first. Seen onwards, it's just got these amazing set piece after set piece and again, incredible characters. Brilliant dialogue

    2025-10-31 · Lex Fridman Podcast · #484 – Dan Houser: GTA, Red Dead Redemption, Rockstar, Absurd & Future of Gaming · IDENTIFIED FROM THE TRANSCRIPT · source

  2. Greatest war fil I'm feeling serious, it would be a Russian film called Come and See, which is probably the most intense film ever made. And if I'm feeling slightly less serious apocalypse now, and I would always want to watch the original cut, I don't prefer the re-edits. I like the original first release. I think it's tighter and slicker and works the best

    2025-10-31 · Lex Fridman Podcast · #484 – Dan Houser: GTA, Red Dead Redemption, Rockstar, Absurd & Future of Gaming · IDENTIFIED FROM THE TRANSCRIPT · source

  3. Yeah, I mean, I drew Mance is super fine. Tony Scott was a really good director, so it moves at a really good speed. It's funny, it's completely unbelievable, but you really care about the characters. It's the kind of, you know, this world that obviously doesn't exist, but you feel it does exist. The characters are larger than life. The dialogue is unbelievably, you could just sit and watch them talk all day long. And it's amusing. You just want to live in that world. You like about films? It's the idea to be in a world. They're not real. They're never real, but you want to be in these fake worlds that people have invented.

    2025-10-31 · Lex Fridman Podcast · #484 – Dan Houser: GTA, Red Dead Redemption, Rockstar, Absurd & Future of Gaming · IDENTIFIED FROM THE TRANSCRIPT · source

  4. That's an interesting question. I think the scale at which they're built, you could argue it the other way, why is it so quick? I mean, you really are building in one go a world, a city, and 40 hours of entertainment cut through it. You know, these things are massive, four-dimensional mosaics that are intensely complicated and have to work in lots of different ways. And I think that's us being kind of aggressive on the timeline.

    2025-10-31 · Lex Fridman Podcast · #484 – Dan Houser: GTA, Red Dead Redemption, Rockstar, Absurd & Future of Gaming · IDENTIFIED FROM THE TRANSCRIPT · source

  5. Well, I think it needs story. One of my favourite comedies of this century is the office because it was incredibly funny, but also because it had narrative and heart underneath the cynicism. I think with narrative, you get a drive alongside jokes.

    2025-10-31 · Lex Fridman Podcast · #484 – Dan Houser: GTA, Red Dead Redemption, Rockstar, Absurd & Future of Gaming · IDENTIFIED FROM THE TRANSCRIPT · source

  6. I hope it's got comedy, cynicism, heart. Drama and some amusing life lessons. Otherwise, you can't just have jokes for 40 hours, it won't work.

    2025-10-31 · Lex Fridman Podcast · #484 – Dan Houser: GTA, Red Dead Redemption, Rockstar, Absurd & Future of Gaming · IDENTIFIED FROM THE TRANSCRIPT · source

  7. Absurd averse is a comedy universe we're developing that will be an open world video game and then some loosely adjacent stories that we're going to make as animated TV shows or possibly animated movies. We're still thinking that all through. And we're building the game up in San Raphael at the moment. And it's early days, but it's looking very exciting. And it's trying to be like trying to make a game that feels a little bit like a living sitcom.

    2025-10-31 · Lex Fridman Podcast · #484 – Dan Houser: GTA, Red Dead Redemption, Rockstar, Absurd & Future of Gaming · IDENTIFIED FROM THE TRANSCRIPT · source

  8. No, it's in this animated show we're developing in this sort of comedy world we're working on called Absurdiverse. And it's in one of the stories in that.

    2025-10-31 · Lex Fridman Podcast · #484 – Dan Houser: GTA, Red Dead Redemption, Rockstar, Absurd & Future of Gaming · IDENTIFIED FROM THE TRANSCRIPT · source

  9. No, but one of the things we're working on now, there's sort of an English version of Hunter S. Thompson, if he was also a market gardener. I love that persona. But he's kind of, it's hard. If you make him American, it's hard for it not just to be Hunter S. Thompson.

    2025-10-31 · Lex Fridman Podcast · #484 – Dan Houser: GTA, Red Dead Redemption, Rockstar, Absurd & Future of Gaming · IDENTIFIED FROM THE TRANSCRIPT · source

  10. Know, I think it's a casino manager, and one of them just goes, The way I see it, why take a chance? And then the next thing you just shot, the brutality of it all is just brilliant.

    2025-10-31 · Lex Fridman Podcast · #484 – Dan Houser: GTA, Red Dead Redemption, Rockstar, Absurd & Future of Gaming · IDENTIFIED FROM THE TRANSCRIPT · source

  11. Bits that I always at the end when everything's wrapping up. And on the one hand, you see the Robert De Niro character. He's still good at making money, so they let him return to normal life You get that brilliant scene when all of the. Mob bosses from back home, they're discussing all these people. May or may not be able to implicate them. And then there's that incredibly cold

    2025-10-31 · Lex Fridman Podcast · #484 – Dan Houser: GTA, Red Dead Redemption, Rockstar, Absurd & Future of Gaming · IDENTIFIED FROM THE TRANSCRIPT · source

  12. Almost like an open world game in some ways, in that it's this slice of life you see, you know, I think that probably changed cinema at the sort of tail end of the 80s, early 90s, more than any other film. And it's so iconic. Some ways I prefer casino, but the invention is And good fellas. I love the end of casino. You know, the use of voiceover, the way you saw them being criminals and being normal people.

    2025-10-31 · Lex Fridman Podcast · #484 – Dan Houser: GTA, Red Dead Redemption, Rockstar, Absurd & Future of Gaming · IDENTIFIED FROM THE TRANSCRIPT · source

  13. Realize that person Betray the other person. They just edited films much quicker. What I quite like the slowness. I think these days with modern High quality television, you have to necessarily watch these films in one

    2025-10-31 · Lex Fridman Podcast · #484 – Dan Houser: GTA, Red Dead Redemption, Rockstar, Absurd & Future of Gaming · IDENTIFIED FROM THE TRANSCRIPT · source

  14. From the 70s into the 80s, into the 90s, people had seen so many films. They just started to edit films faster And people understood cinematic storytelling.

    2025-10-31 · Lex Fridman Podcast · #484 – Dan Houser: GTA, Red Dead Redemption, Rockstar, Absurd & Future of Gaming · IDENTIFIED FROM THE TRANSCRIPT · source

  15. Those films, both of them This idea of a perfect film where everything's good, where the acting's seminal, where the writing's seminal, where the music is... Are Where they Define what you

    2025-10-31 · Lex Fridman Podcast · #484 – Dan Houser: GTA, Red Dead Redemption, Rockstar, Absurd & Future of Gaming · IDENTIFIED FROM THE TRANSCRIPT · source