← LEADERSHIP TERMINAL

UK PARLIAMENT · SITTING

Sir John Whittingdale

MP for Maldon · Conservative · United Kingdom

IN THEIR OWN WORDS

I strongly welcome the Secretary of State’s confirmation of our continuing support for Ukraine. He has set out the sustained threat from Russia facing not just Ukraine, but this country and the whole of Europe, yet for too many people, it is still business as usual.

UKRAINE AND RUSSIA · 2026-09-10 · READ IN HANSARD

That is perhaps even more relevant to the second prong of the Government’s proposals, which is about social media. I will come to that point, but before I finish talking about local media, I want to mention that another of the Government’s flagship policies is devolution.

MEDIA GREEN PAPER · 2026-09-08 · READ IN HANSARD

The hon. Member is completely right that this issue must be addressed before we proceed. There is also the question of cost, raised by my right hon. Friend the Member for Wetherby and Easingwold (Sir Alec Shelbrooke). There are people who probably do have access to broadband, if they choose to pay for it, but they cannot afford to do so.

MEDIA GREEN PAPER · 2026-09-08 · READ IN HANSARD

I was the Minister responsible for the passage of the Media Act 2024, during the previous Parliament. It is a great delight to see some familiar faces with whom I have worked with in the past on the officials’ Bench.

MEDIA GREEN PAPER · 2026-09-08 · READ IN HANSARD

Member for Hazel Grove (Lisa Smart) that young people are turning more and more to social media, but I do not think that this policy is the answer, because it looks to me like a very dangerous extension of Government interference in the freedom of the press and the right to free speech.

MEDIA GREEN PAPER · 2026-09-08 · READ IN HANSARD

My right hon. Friend asks a perfectly valid question, and I want to acknowledge that there are concerns. We had a debate in Westminster Hall not that long ago, and a number of my colleagues—particularly from Scotland—turned up to express concern about the fact that the quality of reception via broadband in their constituencies is very poo…

MEDIA GREEN PAPER · 2026-09-08 · READ IN HANSARD

The complete record

Every one of 4,278 lines we hold for Sir John Whittingdale, in date order, each linked to its source. Free to read, in full, without an account. Page 74 of 86.

  1. During our visits, we had meetings with Google, YouTube, MySpace, Facebook, Yahoo, Second Life, Piczo, and the two major games manufacturers—EA Games and Activision.

    INTERNET AND VIDEO GAMES · 2008-11-13 · READ IN HANSARD

  2. It is a pleasure to serve under your chairmanship, Mr. Bercow. This is an excellent opportunity to debate a subject that is of considerable concern to many people, and it was for that reason that the Culture, Media and Sport Committee decided to hold a major inquiry into the whole question of harmful content on the internet and in video games. During the inquiry, we had seven oral evidence sessions. The Committee visited the Child Exploitation Online Protection Centre, which is run by the Metropolitan police. It also visited Los Angeles and San Francisco in California. Scepticism is often expressed about Select Committees going off on overseas visits. However, such visits are of value to a Select Committee conducting an inquiry of this kind. It needs to visit and talk to the companies at the heart of many of the issues.

    INTERNET AND VIDEO GAMES · 2008-11-13 · READ IN HANSARD

  3. At the same time, of course, there is the internet where such content is available without Ofcom having any ability to step in and say, “That is unacceptable.” Anybody who wishes to find violent or sexual content on the internet does not have to look very far before they do so.

    INTERNET AND VIDEO GAMES · 2008-11-13 · READ IN HANSARD

  4. We thought that there needed to be clearer rules or guidelines on the labelling of content, and that is an issue that the UK council should address. In a way, it is a paradox that we spend a great deal of time worrying about the potentially harmful effect of material that is broadcast on television. The example was given to us by the chief executive of Ofcom of the debate that took place within Ofcom about whether it was appropriate to have a scene in “EastEnders” that depicted violence, which would go out at 7.30 pm, and whether that scene was too extreme for young people to see, and, if it was, whether it should be cut in some way.

    INTERNET AND VIDEO GAMES · 2008-11-13 · READ IN HANSARD

  5. One of the problems in dealing with material on the internet is that it is impossible to employ a watershed, unlike, for instance, material on television, which, if it is adult material, will usually be shown after 9 pm. Equally, it is very hard to have age classifications for material on the internet. The only way, in terms of age verification, is if it is material that has to be paid for and therefore the user must have a credit card to do so. Generally, that will mean that the person concerned is over 18. However, an awful lot of such material is available for free and although there are different computer programmes that will now employ age verification, they are not by any means used universally and there is a huge amount of material out there for which no attempt is made to verify the age of the person trying to access it.

    INTERNET AND VIDEO GAMES · 2008-11-13 · READ IN HANSARD

  6. It is extremely important, for instance, that CEOP should be able to respond swiftly to a report of possible abuse. If a child reports contact from somebody who may mean them harm, that must be dealt with as quickly as possible. It is not acceptable that it should sit for three days. I do not believe that that is happening at present, although some reports are tagged as less of a priority and not addressed for some while due to lack of resources. That was a matter of some concern. There were specific areas that we felt needed to be addressed. The first was making information available to internet users—young people and, indeed, all users—about the material that they may encounter.

    INTERNET AND VIDEO GAMES · 2008-11-13 · READ IN HANSARD

  7. We were slightly puzzled by the question of the chairmanship of the UK council. I understand that it is proposed to share it between the Department for Children, Schools and Families and the Home Office; but we are, of course, pleased to see the Under-Secretary of State for Culture, Media and Sport here this afternoon. We felt strongly that the DCMS should have at least as great an input into the work of the UK council as the other Departments. I look forward to hearing her tell us more about how she will work with the council. We also felt that CEOP, which must continue to do its law enforcement work, needed more support in terms of resources. Its work load is increasing dramatically; the number of reports of abuse is growing, and its resourcing therefore needs to grow equally if it is to keep on top of things.

    INTERNET AND VIDEO GAMES · 2008-11-13 · READ IN HANSARD

  8. It was striking to discover that different Departments have lead responsibility for different aspects of the problem. Indeed, when we came to take evidence from the Government, it was originally suggested that four Ministers should give evidence. That seemed a little over the top, so only three came: from the Home Office, the Department for Children, Schools and Families and the Department for Culture, Media and Sport. However, the Department for Business, Enterprise and Regulatory Reform was obviously involved, and a case could be made for the involvement of the Ministry of Justice. Indeed, the Ministry of Justice just responded to a part of our report dealing with assisted suicide. I hope that one of the tasks of the UK council will be to bring together all the different bits of the Government in a clear cross-Government agreement.

    INTERNET AND VIDEO GAMES · 2008-11-13 · READ IN HANSARD

  9. The taskforce has produced reports on social networking sites, for instance, which recommend codes of conduct and guidelines. It was put to us that we should not try to reinvent the wheel. Although it is a good thing that the Government are setting up the new UK council, they should not just start afresh but should build on the work done by the Home Office taskforce. One concern about the Home Office taskforce was that its work was generally not very well known. There was also the question of resourcing. The UK council has already achieved a higher profile, which is obviously a good thing, and we strongly welcome its establishment. It needs to move rapidly to establish an agenda to agree with the industry what areas must be addressed as a priority. There is a question of Government responsibility.

    INTERNET AND VIDEO GAMES · 2008-11-13 · READ IN HANSARD

  10. Later, perhaps, we let them do it but watch them. It is a gradual process until we are confident that they understand the risks and know how to deal with them. A similar system for educating children to deal with risks on the internet is certainly the most desirable outcome. Unfortunately, it is not always possible, because parents themselves are often not aware of the risks. They may actually be less knowledgeable than their children about how to deal with them and what technological solutions exist. I shall return to that point. In looking at the existing structures, we were told by a number of witnesses that another body that has done extremely good work is the Home Office taskforce, which represents many different parts of the internet industry.

    INTERNET AND VIDEO GAMES · 2008-11-13 · READ IN HANSARD

  11. Where there is a probable risk that someone would be influenced by exposure to such material, that is sufficient cause for intervention to protect that person from being exposed to it. Tanya Byron did a great deal of work on that. Her other conclusion, which was shared strongly by the Committee, was that we cannot completely insulate children from material that might pose a risk. Part of educating children involves teaching them how to deal with risks. If we insulate them to the extent that they never encounter risks, they will not know how to deal with them. Dr. Byron gave a good analogy. She compared helping children learn how to use the internet and computers to teaching them how to cross a road. The first time, we hold their hands, stop with them and make them wait until the lights change and it is safe to cross.

    INTERNET AND VIDEO GAMES · 2008-11-13 · READ IN HANSARD

  12. It is something that people are proud of as a constitutional right, and putting up a video of oneself doing so is regarded as completely unremarkable. A lot of companies are global, so they must wrestle with the fact that there are different concerns in different countries. Much of our conclusion was based on the fact that evidence of harm does not necessarily exist. If one looks for empirical, hard, factual evidence that viewing a particular video or playing a video game has led someone to go out and commit a crime such as a rape or an act of violence, there is very little. Our view was therefore not that we should necessarily say “In that case, we cannot act,” but that we should act on the probability of risk.

    INTERNET AND VIDEO GAMES · 2008-11-13 · READ IN HANSARD

  13. A great deal is being done already. However, it is much more difficult to deal with material that might be deemed perfectly suitable for adults but is inappropriate for children. We are familiar with that problem. For instance, in the film industry, films have long been classified as 18 or 15. In other words, there is no problem with adults viewing them, but the rules prevent children from seeing them. Equally, there is the problem that what is unacceptable in some countries may not be unacceptable elsewhere. I refer, for example, to images of people brandishing guns. In this country, we are worried about that, because it may contribute to gang culture; in America, it is almost a rite of passage to be shown brandishing a gun.

    INTERNET AND VIDEO GAMES · 2008-11-13 · READ IN HANSARD

  14. In one case, by seeing the packaging of a sofa in the far corner of a picture and identifying which brand it came from and where the brand was supplied, CEOP eventually managed to find the individual concerned and rescue the child. At the same time, we were given a demonstration of the volume of material circulating through peer-to-peer file sharing. Before we arrived, one of the officers working at CEOP had entered a search term—I will not say it, but it is a commonly used search term for locating extreme child pornography—that returned some 80,000 different computers on which such material could be found and transferred through peer-to-peer file sharing. It is a huge problem. CEOP concentrates, obviously, on identifying the hubs in the file sharing system, obtaining their addresses and visiting the people concerned.

    INTERNET AND VIDEO GAMES · 2008-11-13 · READ IN HANSARD

  15. If any website that makes available images of child sexual abuse is identified, it is immediately reported and access to it is blocked by the internet service providers, which all sign up to the IWF and its requirements. Equally, sites hosted in the UK that are identified as having material of that kind are taken down. That is something that works reasonably well already. We were impressed by the IWF’s work. We were also extremely impressed by the work of the Child Exploitation and Online Protection Centre, which stressed to us that, in simple terms, what is illegal offline is likely to be illegal online. CEOP actively pursues criminals via the internet. We were shown work that CEOP had done that involved looking at pictures of children who were being sexually abused and using old-fashioned detective work to identify the locations.

    INTERNET AND VIDEO GAMES · 2008-11-13 · READ IN HANSARD

  16. We do not wish to give the impression that we think that the internet is a bad thing that has to be controlled, even if it were possible to do so. None the less, the truth is that it can be abused. The purpose of our inquiry was to focus on those areas in which abuse can take place and to consider ways in which it can be tackled. At the very extreme end, there is universal agreement over questions such as child sexual abuse, extreme obscene content and material designed to incite racial hatred. Everyone will agree that such things are unacceptable and that sites promoting them should be identified and taken down. The Internet Watch Foundation, which has focused on those specific areas, has been very successful.

    INTERNET AND VIDEO GAMES · 2008-11-13 · READ IN HANSARD

  17. There is no doubt that such activity is a growing problem, and that, too, was something that we wished to address. I want to preface everything that I say by making it clear that in my view, and in the view of the Committee, the internet is an extraordinary development that is overwhelmingly a force for good. The internet has featured in almost every inquiry that the Committee has undertaken in recent years—whether into gambling, tourism, ticket touting, or the future of the creative industries. It has revolutionised life, and there is no going back. We cannot disinvent it; nor would anyone want to. It has rapidly become a research tool, a source of information and knowledge, a means of communication and a convenient method of purchase.

    INTERNET AND VIDEO GAMES · 2008-11-13 · READ IN HANSARD

  18. We have attempted to build on her recommendations and to identify what, in our view, were some of the most important issues that the new UK Council for Child Internet Safety should address. During our inquiry, there were two dramatic “Panorama” programmes, both of which focused on the activities of paedophiles in using social networking sites to establish contact with young people—ostensibly posing as young people themselves. It was the ease with which somebody could pretend to be a 12 or 14-year-old girl and strike up a friendship on the internet with another, but with very different motives. They would seek to groom that person to engineer actual, physical contact. Following those programmes, at least one person was identified, prosecuted and convicted.

    INTERNET AND VIDEO GAMES · 2008-11-13 · READ IN HANSARD

  19. Moreover, there is the question of the use of websites by extremist groups to incite people to join fundamentalist or terrorist organisations. There is also the issue of cyberbullying and the effect that that may have on vulnerable young people. I will come to the separate but related question of games later on. Almost as soon as we had decided to conduct this inquiry, the Government acted as well by appointing Dr. Tanya Byron to conduct her own review. We were very impressed by the work that she did. Her report came out roughly halfway through our inquiry, and we were then able to take evidence from Dr. Byron and explore some of the recommendations that she made. We were conscious that we did not wish just to duplicate her work.

    INTERNET AND VIDEO GAMES · 2008-11-13 · READ IN HANSARD

  20. The obvious concern is the question of harmful content in the form of extremely violent material or highly explicit sexual material and the use of the internet by people who may wish to harm others, particularly children. However, they were not the only concerns. We rapidly discovered other areas of growing concern, such as the encouragement of suicide. I am glad to see that the hon. Member for Bridgend (Mrs. Moon) is with us this afternoon. I am sure that she will want to say more about that matter in her contribution. Also of concern is the glorification of guns and whether it played a role in the murder of Rhys Jones in Liverpool and in the whole question of gang culture. The other area was anorexia and whether or not websites are encouraging young girls to harm themselves by ceasing to eat.

    INTERNET AND VIDEO GAMES · 2008-11-13 · READ IN HANSARD

  21. It is a matter of huge sadness to me that Kenneth Fox, the Clerk who has served the Culture, Media and Sport Committee ever since I became Chairman, has now moved on. He will now assist the Children, Schools and Families Committee. I am sure that he will bring to it the same dedication and commitment that he did to us. He was an extremely good Clerk—and will continue to be. I was sad to see him go. His work contributed a great deal to the report, and it is only right that I should pay tribute to him. I also welcome his successor, Tracey Garratty. The Committee decided to focus on this matter because of the degree of public concern expressed in the media and elsewhere.

    INTERNET AND VIDEO GAMES · 2008-11-13 · READ IN HANSARD

  22. That is an interesting point. Access to sites is not illegal. That is one of the matters that causes great controversy. I will come on to parental controls later, because the issue is central to the debate. I am grateful to the hon. Gentleman for raising the matter. The visits that we paid to all those companies were hugely valuable in increasing our understanding. We would not have been able to prepare a report of the same detail if we had not made them. I pay tribute to the Committee’s specialist adviser, Mr. Ray Gallagher, who was hugely valuable in bringing his expertise to our assistance. I also pay tribute to the Clerk of the Committee. Select Committee Clerks do a hugely important job and seldom get recognised.

    INTERNET AND VIDEO GAMES · 2008-11-13 · READ IN HANSARD

  23. That part of the structure is missing, and we feel strongly that that should be addressed. We also feel that more needs to be done on media literacy and the education of children and parents. There is a case for having a single site, possibly on the Directgov network, to which people can go to learn about the various available options. There is also a case for drawing up a single leaflet to be supplied with every piece of equipment, be it a new PC, a new computer programme or any other component part, so that the same message is put across to parents and young people. Those recommendations could all be addressed by the UK council, and would increase child protection in that area. I am conscious that others wish to speak, so I shall not speak about the final part of the report for too long.

    INTERNET AND VIDEO GAMES · 2008-11-13 · READ IN HANSARD

  24. There is a single, self-regulatory body for advertising and the press to which all of the industry’s players sign up as members and accept a code of conduct that applies across the board. Such bodies provide a highly visible place for people to go if they wish to register a complaint or raise an issue. Those bodies can adjudicate when there are complaints, publish their findings and publish statistics on performance, so that people know how different companies compare. That is the common approach in most self-regulatory systems, but not in this area, in which every company does its own thing. In order to increase consumer confidence, there is a strong case for having an industry body to implement the recommendations of the UK council, with agreement, across the industry.

    INTERNET AND VIDEO GAMES · 2008-11-13 · READ IN HANSARD

  25. We were impressed by the commitment that almost every major industry body, including internet service providers, social networking sites and hardware manufacturers, has shown regarding the protection of young people, but there is no commonality. Each has its own standards, some of which are tougher than others, and there is no agreement on the minimum take-down times that should be required. We feel that a self-regulatory industry body is still needed in that case. We were told time and again that the answer to the problem is self-regulation, not Government regulation, and I agree. If at all possible, I prefer self-regulation, and I think that a lot of good work is being done.

    INTERNET AND VIDEO GAMES · 2008-11-13 · READ IN HANSARD

  26. In the latest version of Windows, parents can obtain a record of every site that their child has visited. They can block not only individual sites, but sites that are classified under headings to do with sex or violence, for example. A range of parental controls are available, but it is part of the problem that most parents are blissfully unaware of them. Even if they did know about those controls, they probably are not capable of setting them. As the hon. Member for Bath (Mr. Foster) suggested, a large part of the problem is helping parents to understand how to use the technological solutions that are available.

    INTERNET AND VIDEO GAMES · 2008-11-13 · READ IN HANSARD

  27. It would be easy to change default settings in that way. There is an issue with the direct reporting of abuse. We were particularly impressed by Microsoft’s Messenger service, through which the user can click a single button to be taken directly to CEOP to report a potentially abusive contact. There was argument among other providers as to whether it is necessary to go directly to CEOP via one click, or whether it is better to offer a range of bodies that might assist. We received evidence from CEOP that that service is valuable, and we think that it should be commended. Providers such as Microsoft told us about the parental controls that they have installed in products such as the Xbox. There is not just the facility to apply filters.

    INTERNET AND VIDEO GAMES · 2008-11-13 · READ IN HANSARD

  28. The person who was identified on “Panorama”, for instance, had been able to strike up a conversation and talk about favourite pop groups or dogs and make friends because that person had used a social networking site to access that information about the person with whom they were communicating. One thing that we felt very strongly was that, rather than waiting for the user to decide to restrict such information, the default setting for social networking sites should be set so that, at the very least, information is available only to the user’s nominated friends. If users want to make that information made available more widely, it would be a matter for them. The assumption should be that people use social networking sites to tell their friends, not the entire world, about what they are doing.

    INTERNET AND VIDEO GAMES · 2008-11-13 · READ IN HANSARD

  29. All of those things are very valuable, educational and part of the process of growing up, and they are to be welcomed. However, one of the concerns—perhaps the major concern—about social networking sites is that a lot of the users are unaware that when they post information on them it may not be visible just to the people whom they want to see it. In many cases, it is visible to anybody. It is very alarming to discover the extent to which young people are putting up details about themselves—where they go to school, their mobile telephone number, their interests, the name of their dog and all of these things—on a social networking site and not restricting that information to the people whom they want to see it.

    INTERNET AND VIDEO GAMES · 2008-11-13 · READ IN HANSARD

  30. I know that a lot of these companies are devoting resources to this area. However, we were slightly concerned to learn that the industry standard for the take-down time of inappropriate material is 24 hours, which seemed to us to be too long. Again, that is an issue that the UK council should look at. One area of the internet that is growing in usage, particularly among young people, is social networking sites. Virtually every teenager in Britain is now a member of Bebo or Facebook and that is a part of their way of life. In the main, social networking is of great benefit: it is a means of communication; it saves parents a huge amount of money on telephone bills, as children can have instant messaging conversations that are entirely free; and children can make friends.

    INTERNET AND VIDEO GAMES · 2008-11-13 · READ IN HANSARD

  31. I understand that YouTube is now changing its rules about showing videos of people brandishing guns. However, this is a difficult issue because, of course, nobody was to know that that man was going to do what he did. In retrospect, it is very shocking to look at his video, but the video itself is relatively harmless. What is shocking is what he went on to do after uploading the video. I do not in any way dismiss the problems attached to the issue of pre-screening. There are possible technical solutions. For instance, computer software can now identify large quantities of flesh tones in a video. That is not to say that such videos are necessarily pornographic, but if they are identified they can perhaps be quarantined until somebody looks at them and decides whether or not it is permissible to show them.

    INTERNET AND VIDEO GAMES · 2008-11-13 · READ IN HANSARD

  32. We were even more concerned when we discovered, in the course of taking evidence, that the video had been flagged by a user as inappropriate and that YouTube had failed on the first occasion to take it down. Therefore, although the YouTube method of relying on its users to tell it when they come across inappropriate material is undoubtedly effective and results in the vast majority of such material being taken down, we felt that more could be done. We were impressed by one or two other companies, particularly MySpace, which told us that it pre-screened material before it was made available. Obviously, there are other concerns. I had a meeting with some Finnish MPs two days ago who raised the serious issue of the man who murdered a number of children, having been shown brandishing a gun on YouTube just a few days before.

    INTERNET AND VIDEO GAMES · 2008-11-13 · READ IN HANSARD

  33. That seemed utterly perverse and I find it hard to believe that that really is the case. If it is the case, it needs to be tested rather quickly and addressed, so that it is not the consequence of the e-commerce directive. Equally, there is the question of whether a company can screen all the material that is uploaded. I accept that it is plainly impossible to sit and look at the 12 hours of material that are uploaded every minute. However, we felt that that did not mean that YouTube should not make an attempt at least to identify material that was likely to contain unacceptable content, or material that would possibly contain unacceptable content. In particular, we were alarmed by the report of a video of a gang rape that was uploaded on to YouTube and viewed 600 times before it was taken down.

    INTERNET AND VIDEO GAMES · 2008-11-13 · READ IN HANSARD

  34. YouTube argued that that made it impossible for its employees to sit and look at all that material before it went online. The second concern that YouTube had was a legal concern about the effect of the e-commerce directive. It was concerned that if it attempted to identify potentially illegal material before it was shown, then it would become liable if it failed to spot something that was subsequently put online. The Committee was not wholly convinced on either of those counts. It seemed extraordinary to us that the law could possibly suggest that an attempt to remove inappropriate content could lead to a liability for prosecution whereas standing aside and doing absolutely nothing about such content left YouTube protected and not liable to prosecution.

    INTERNET AND VIDEO GAMES · 2008-11-13 · READ IN HANSARD

  35. Obviously, the most well known of all is YouTube, and I think that it is fair to say that we had a vigorous discussion with YouTube. YouTube is responsible; it has a clear view that its site should not be used for material that shows sexual content or very violent content. However, we had a slight discussion with YouTube—indeed, an argument—about how it dealt with that type of material and whether it could do more to identify it before it was made available. The issue of pre-screening is very difficult and two concerns were raised with us about it. The first was the sheer volume of material. YouTube argued that 10 hours of video content are uploaded to its site every minute; in fact, I think that that figure has now gone up to 12 hours a minute.

    INTERNET AND VIDEO GAMES · 2008-11-13 · READ IN HANSARD

  36. My hon. Friend raises an interesting question. It is fair to say that I have had discussions on a number of subjects with the BBC in the past few weeks and that is one of them. He makes an important point, because it demonstrates why the watershed itself is becoming less and less meaningful. Now that we have video on demand, the iPlayer and personal video recorders in many homes, the idea that children cannot access material because it was originally transmitted at 10 pm is becoming ridiculous. That is not to say that we should abandon the watershed; I do not think that we should. However, we should be realistic and accept that it is not going to prove a particularly effective means of protecting children. I agree entirely with my hon. Friend. We talked to various content providers that are responsible for online video content.

    INTERNET AND VIDEO GAMES · 2008-11-13 · READ IN HANSARD

  37. Nevertheless, we agree that there is a probability that it could occur, and there is anecdotal evidence to support that view. The Video Recordings Act 1984 provided that games should be classified, that it is necessary to restrict certain games to people over a certain age, perhaps 15 or 18, and that there would be games that should be banned entirely. That system has been generally successful since then, although there is often controversy about individual games. I know that the right hon. Gentleman has expressed concern about particular games in the past, and might do so again this afternoon.

    INTERNET AND VIDEO GAMES · 2008-11-13 · READ IN HANSARD

  38. I did touch on those issues, although I did not point out the Government’s failure to respond fully to them. The hon. Gentleman is right to say that the Committee expressed concerns about those things, and I hope that the Minister will rectify the Government’s failure to respond. The hon. Gentleman anticipated entirely correctly that I want to talk about video games in the final part of my remarks. I know that the right hon. Member for Leicester, East (Keith Vaz), who chairs the Select Committee on Home Affairs, has several concerns about this issue, so he has arrived at just the right moment. Part of the problem with video games, as with video content, is that there is no hard evidence to prove that playing a game will lead someone to go out and commit a crime or physical attack.

    INTERNET AND VIDEO GAMES · 2008-11-13 · READ IN HANSARD

  39. My hon. Friend is entirely right. The video games industry is increasingly important and generates more money than the film industry. It is something that we are very good at. We are a creative nation, and many of the most successful games were developed here. We strongly support the games industry’s efforts to ensure that it remains strong in this country and is not poached by other countries such as Canada, which is attempting to attract it there.

    INTERNET AND VIDEO GAMES · 2008-11-13 · READ IN HANSARD

  40. This is a very difficult area and “Kaboom”, which has been around for a little while, is an interesting example. It is a remarkably crude, cartoon-type game and is not in the least realistic, as many games now are. It is undoubtedly tasteless and might be offensive to a large number of people. I suspect that it is probably distressing to anyone who has suffered a bereavement as the result of a suicide bombing. Does that mean that it should be banned? I am not convinced that it should, because it is so crude, and other games pose greater concerns.

    INTERNET AND VIDEO GAMES · 2008-11-13 · READ IN HANSARD

  41. That is a valuable resource because it means that parents can, using their existing knowledge, say, “No, that is not a suitable game for you; you are not allowed to buy it.” That phrase, “not allowed to buy it”, brings me to the second strength of the existing system, because of course the BBFC symbols are enforceable in law. We have been told that retailers will abide by the PEGI system where that is used, but in this country it is illegal for a trader to sell a game rated 18 to someone who is clearly under 18, which does happen.

    INTERNET AND VIDEO GAMES · 2008-11-13 · READ IN HANSARD

  42. PEGI offers more information, using little graphic symbols that tell consumers about the content. Two arguments impressed the Committee when it considered that issue. First, the BBFC has long experience in the area—it has been classifying games ever since the Video Recordings Act 1984. The BBFC has developed great expertise and become better at what it does, and it has adopted symbols that are universally understood. Many parents are not familiar with video games and do not really understand them, because they were not around in their youth. However, they understand an 18 film certificate, which has been around a long time, so everyone knows the meaning of the 18 symbol in a red circle on the front of the game.

    INTERNET AND VIDEO GAMES · 2008-11-13 · READ IN HANSARD

  43. It is quite realistic: computer graphics can now look much more like real action, and games look much more realistic than those that we grew up with, such as the original “Space Invaders”, which was primitive compared with what is now possible. There is general agreement that it is desirable to have a classification system for games to identify those with adult content, and in one or two cases to ban them if they are too extreme—“Manhunt 2” is a classic example of that. One then reaches the argument, which was one of the most difficult that the Committee had to deal with, between the British Board of Film Classification, which currently has responsibility for classifying games, and the industry-led system, PEGI—the pan-European games industry system, which is used across Europe and is a self-imposed regulatory system.

    INTERNET AND VIDEO GAMES · 2008-11-13 · READ IN HANSARD

  44. I agree with my hon. Friend. I hope that he noted that I did not say it should be banned, even if that were possible. The games that clearly can be classified are those that are produced as a result of the efforts of thousands of people, with a huge level of investment. It is interesting that the most successful game in recent times, which caused queues around the blocks and had a massive launch around the world, was “Grand Theft Auto IV”. That game is rightly classified 18. It has content that is not appropriate for children—indeed, the level of violence, the abuse of women and many other aspects of it make it an adult game.

    INTERNET AND VIDEO GAMES · 2008-11-13 · READ IN HANSARD

  45. It is true that PEGI is a European system, but the film classification system in this country is British, of course, and it has dealt with the fact that the vast majority of films viewed here sadly do not originate here. They come from Hollywood. Nevertheless, the BBFC system works. The other strong argument is that the law is necessary. In my county, trading standards officers recently went out to make test purchases of 18-rated games using a 14-year-old. I am afraid a large number of stores failed the test and were told that they would be prosecuted if the failure were to recur. Not everyone will comply with a voluntary system—the force of law is needed to back it up, and the BBFC system offers that, through the provisions of the Video Recordings Act 1984.

    INTERNET AND VIDEO GAMES · 2008-11-13 · READ IN HANSARD

  46. That is the alternative argument. It is true that more and more games are likely to be made available online, but that is not to say that the BBFC system cannot be applied to them. Indeed, the BBFC is now successfully classifying online games, although not in all cases, I agree. Some games were always going to be made available from remote sites far outside the scope of any regulator. However, it is easy to develop a system in which there is an agreement by distributors to classify online games, which are then kitemarked for consumers so that parents in particular have the relevant knowledge when their children say they want to play them.

    INTERNET AND VIDEO GAMES · 2008-11-13 · READ IN HANSARD

  47. The Committee felt that the system that has been in place, administered by the BBFC, has been proved to work, and that that system, which commands the confidence of consumers, should be the one to remain. However, the argument is continuing. I know that the Government are consulting on the matter and the consultation is about to end. I am sure that the Minister will be interested to hear the views not only of the Committee, but of one or two hon. Members present this afternoon who may take a different view. I have given a summary of several different issues highlighted in the report. We look forward to hearing a little more from the Minister about the Government’s response, beyond what was set out in the formal published response, which, as the hon. Member for Bath suggested, fell short in one or two areas.

    INTERNET AND VIDEO GAMES · 2008-11-13 · READ IN HANSARD

  48. I am aware that I have perhaps occupied the Committee’s time to the point of pushing my luck, so I shall draw my remarks to a conclusion. I acknowledge the hon. Gentleman’s point. I am sure that, in the future, games will be made available online—indeed, films are now increasingly available online. That poses huge challenges to the enforcement of age verification standards and controls on inappropriate content. However, attempts are being made to adapt both the BBFC and PEGI systems to that fact, and the BBFC argued strongly to the Committee that it was better equipped to deal with the matter because it had the experience, expertise and resources needed. It was confident that it could take on the online challenge.

    INTERNET AND VIDEO GAMES · 2008-11-13 · READ IN HANSARD

  49. I shall point this out before the Minister does, because I am sure that she would. Although it is true that Dr. Byron has stepped aside, having done her work in that area, she has recently joined the digital review panel that has been set up by another new Minister, Lord Carter. Dr. Byron is still active in the area, which I think all of us are pleased about.

    INTERNET AND VIDEO GAMES · 2008-11-13 · READ IN HANSARD

  50. The hon. Lady raises an interesting point. I have debated the matter with the PCC, and I understand that if a photograph is put on a social networking site and access is then restricted to a small number of friends, it is regarded as a private photograph which should not be published. The problems arises when there is no privacy restriction, so the photograph is available to anyone. Then, the press say, understandably, that they should be entitled to print it.

    INTERNET AND VIDEO GAMES · 2008-11-13 · READ IN HANSARD